
SCRIPT
NC Attack — Fantasy Weapons for Players (FiveM)
19,98 € Original price: 24,98 €Sale:-20%
VAT included
Give your players real fantasy combat. Swords, axes, a katana, a dagger, a bow with arrows you pick back up, dual pistols and a magic staff, all held in hand as props with their own animations, sounds and effects. No GTA weapons. Combos, heavy attacks, stamina and mana, two aim modes, and a server that decides every hit, so players cannot cheat damage.
🎬 Preview: youtube.com/watch?v=mx6cm-kCn7Y
📘 Documentation: nothingcode-mlo.com/docs/nc_attack
💬 Support: discord.gg/A6EYzuRAEb
⚔️ 9 weapons
- Greatsword – two-handed, wide sweeps and a jumping slam.
- Sword and Katana – fast 4-hit combos, lunge and charging slash.
- Dagger – very fast stabs and a lunge attack.
- Hatchet and Great axe – slow, heavy, area hits that knock enemies down.
- Magic staff – arcane bolts (mana) and a ground slam with area damage on R.
- Bow – hold to draw, release to shoot; arrows stick in walls and on the ground and can be picked up again.
- Dual pistols – 12-round magazine, reload, muzzle effects.
🗡️ Combat
- Left click = combo (each step with its own damage, range and angle), right click = heavy attack.
- Melee turns you toward the nearest target and closes small gaps; attacks play from the waist up while you move.
- Two aim modes for ranged weapons (B): quick (fire at once, aim snaps to the nearest target) or precision (first-person zoom, no spread, headshot bonus).
- Stamina for every swing and draw, mana for the staff (internal, or linked to nc_hud classes).
- Floating damage numbers, red numbers for damage you take, combo counter on screen, hit reactions and camera shake.
🎯 Who you can hit
- Players (PvP on/off), GTA NPCs, mobs and rift portals of NC Rift, mobs of NC Dungeon.
- No friendly fire between members of the same NC Party.
- The client only says who it hit: the server checks distance, angle and attack timing and decides the damage.
🎒 Holsters & positions
- Weapons you carry are visible on the body: back, crossed on the back, low back, hips, thighs, chest.
- /armi (F7): each player chooses where every weapon sits and fine-tunes it.
- Admin hand editor (/armimano): preview every weapon in your hand, sliders for position and rotation, bone choice, the attack animation in a loop with pause, speed and frame scrubbing, orbit camera. Save for everyone or copy the line for the config.
📦 Asset pack included: nc_attack_assets
- Custom weapon models: greatsword, sword, katana, great axe, magic staff, bow and arrow, revolver.
- 29 animation files (sword combos, berserker axe attacks, archery, dual pistols, magic casts).
- 3 custom particle effects (lightning, earth slam, gunshot) and 23 sounds.
- Without the asset pack the weapons fall back to GTA props.
🧩 Items & inventory
- Ready-made items for ox_inventory (install/ox_items.lua): use the item to draw or holster, H for the last weapon.
- Arrows and pistol ammo as items. Works with Qbox / QBCore / ESX inventories too (items become usable on their own).
- Optional job and grade per weapon (e.g. the staff only for mages).
⚙️ Requirements & compatibility
- FiveM server with OneSync on.
- Frameworks: Qbox, QBCore, ESX or standalone (detected automatically through NC Bridge, included).
- Works alone. Even better with NC Rift (hit mobs and portals), NC Dungeon and NC Party.
- Languages: English and Italian (each player in their own game language). UI themes follow NC Bridge.
- Works with ox_target: clicking with the eye never starts an attack.
🔓 Open & protected
- Readable and editable: config.lua, config/weapons.lua (every weapon: models, combos, damage, sounds, effects), locales, the server bridge and the NUI style.
- Keys can be changed by each player in Settings > Key Bindings > FiveM.
- Core code protected with Cfx escrow; the asset pack is encrypted (sounds stay replaceable).
Need help or a custom version? Message us on Discord.